I’m currently taking a break from work and focusing on my personal projects, trying to learn new things. Sava Zivkovic: We always have ideas floating around in our minds, or some projects in development. Both are amazing in their own right and you can achieve the same result, but as always it goes down to personal preference, and for me the choice was Quixel due to the familiar interface of Photoshop, and the material/brush/mask preset library it contains gives it a slight edge over Substance.ĬGRecord: Do you have any Idea/Plan for near future? Any excited thing in mind to share us right now? Having always textured my models directly in Max, I wanted to try a different approach and experimented with Quixel Suite and Substance Painter. The texturing on this project was another huge learning experience. I’ve never had hands on experience with creating character models for production before, so all of the things involved in the modeling process like good topology for rigging, uv layout and so on were really challenging to tackle.
Sava Zivkovic: The most challenging aspect for me was the asset creation. So we eventually settled on creating a title sequence, acting as an opener for the stream itself.ĬGRecord: The most challenge your team has when working with the movie. The strip down version of the short was to create some sort of a trailer, and it just so happens that the concept artist who worked on the character design, Milan Nikolic, has a twitch stream. The first impulse was to create an animated short, but that idea was quickly discarded simply because of the time and resource we didn’t have. When we first started on this project it was supposed to be just a simple modeling exercise, but as we developed the concept further it snowballed into something bigger. The idea was to try myself at something different than what I usually do in everyday work, which is Archviz and Motion Graphics.
Sava Zivkovic: Thank you so much for the award, this was a nice surprise and it really means a lot to all of us involved, so thank you again on the behalf of the whole team
> Submit your Reel or film on CGRecord TV to win CGRecord | RebusFarm Reel of the MonthĬGRecord has chance to have an interview with Sava Zivkovic and the team behind the movie.ĬGRecord: Hello Sava Zivkovic! Please tell our reader about the idea to start Twitch: Loadout and please tell us how your team comes up with the idea to create such great movie! Twitch: Loadout is a personal passion project, designed as a case study to further develop skills and understanding of concept art, modelling, animation, music and sound. Directed by Sava Zivkovic - a director and CG Artist based in Belgrade, Serbia. CG Record and RebusFarm has announced that the Twitch: Loadout shortfilm has won The Reel of the Month Award.